cooperative game publisher
Means Interactive
Industry Entertainment
A cooperative game publishing and development division of Means Media focused on post-capitalist and leftist games. Means Interactive scores well because ownership is comparatively aligned and governance has stronger accountability than peers, though identity capture still limits the evaluation.
Why this matters: Means Interactive is a strong alternative because it explicitly puts game publishing inside a cooperative media structure rather than investor-owned entertainment.
Letter grade A Good Medium confidence (AI) Rubric gcd-rubric-v1 Parent / owner: Means Media
Means Interactive is listed separately as the game publishing and development division of Means Media.
* Tentative scaffolding score. Not human-checked or final.
Request verification to have the evidence record checked against primary materials and organization-supplied documents. Verification does not buy a higher score; scores change only when review finds factual errors, omissions, or miscalibration.
Evaluation Overview
A - Good
The score turns mainly on Ownership, with the largest penalty coming from Identity Capture.
Strengths
- Ownership10/10
- Governance9/10
- Extraction8/10
Penalties
- Identity Capture-1
Evidence state
- ConfidenceMedium confidence (AI)
- ThoroughnessDeveloped (AI)
- Linked claims7
- Direct axis claims7
- Coverage7/13
Scoring Axes
| Axis | Score | Why this score |
|---|---|---|
Ownership
?
Control rights: shareholder-dominated at 0, worker cooperative control
at 10.
|
10 / 10 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Governance
?
Binding decision authority: centralized control at 0, democratic
stakeholder control at 10.
|
9 / 10 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Extraction
?
Surplus allocation, wage share, CEO pay ratio, margins, and structured
extraction judgment.
|
8 / 10 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Labor Sovereignty
?
Worker power: coercive conditions at 0, co-determination or ownership at
7. Employee dissatisfaction matters only when source-backed evidence
shows concrete limits on worker agency, such as coercive scheduling,
retaliation, wage theft, harassment, unsafe conditions, suppression of
worker voice, or extreme turnover.
|
7 / 7 |
Means Interactive shows a cooperative or worker-owned model that gives developers substantially more agency than ordinary game-industry employment. Linked evidence
|
Solidarity with the
Unemployed
?
Treatment of exits and nonworkers, including severance, redeployment,
and non-competes.
|
5 / 7 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Loss-Bearing Fidelity
?
Willingness to absorb costs to preserve values, workers, users, and
public obligations.
|
6 / 7 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Market Conduct
?
Pricing fairness, switching costs, lock-in, and rent extraction.
|
4 / 5 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Product Integrity
?
Preservation of quality rather than degradation for monetization.
|
5 / 5 |
Means Interactive makes, publishes, or supports video games through a smaller cooperative production model with real creative value. Linked evidence
|
Scale Integrity
?
Whether growth improves or degrades fairness and accountability.
|
3 / 5 |
Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Penalties
| Penalty | Applied | Why this penalty |
|---|---|---|
Identity Capture
?
Customer pressure, employee pressure, and pervasive identity saturation.
Range: -3 to 0.
|
-1 |
Means Interactive has an explicit ideological and movement identity, which is mostly transparent and mission-aligned but still creates a small identity-capture risk compared with neutral game infrastructure. Linked evidence
|
Bonus Credits
| Bonus | Credit | Why this credit |
|---|---|---|
Openness to Dissent
?
Credit for tolerating internal, user, customer, worker, and public
dissent without retaliation, capture, or viewpoint laundering.
|
2 / 3 |
Means Interactive expands independent game production outside dominant shareholder-governed game publishing. Linked evidence
|
Good Deal
?
Credit for unusually fair value: durable quality, fair pricing, low
lock-in, and clear customer surplus.
|
2 / 3 |
Means Interactive gives players and creators a better deal by pairing creative games with a less extractive production structure. Linked evidence
|
Cost Transparency
?
Credit for clear posted prices, all-in fees, unit costs, public rate
cards, margin/cost visibility, or surplus-allocation transparency,
especially in markets where opaque quotes, hidden fees, or
individualized pricing are normal.
|
1 / 3 |
Means Interactive publishes enough organizational information to verify its cooperative or worker-owned structure. Linked evidence
|
Confidence Basis
Confidence Basis
Confidence is computed from the evidence trail and review state, not typed into the profile by hand.
Medium 69/100
7 verified linked claims 7 direct axis claims 0 disputed claims 7/13 components covered
This confidence label measures the source-backed evidence trail. AI-scaffolded scores remain tentative until human review.
Claim confidence 15/20
7 verified linked claims
Source quality 10/18
Best source per verified claim, weighted by institutional reliability
Direct axis-specific claims 9/18
7 direct claims across 13 active components
Dispute load 12/12
0 disputed claims on this entity
Recency 10/10
Newest accepted timestamp: May 13, 2026
Reviewer status 7/12
Human-reviewed components score higher than AI scaffolding
Component coverage 5/10
7/13 evidence-bearing components have direct support
Evidence State
Evidence State
Claims and Sources
Claims are the evidence record. Each claim needs a source link, axis category, status, confidence level, and timestamp before it can support a score.
* Tentative scaffolding score. Not human-checked or final.1Means Interactive is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher.
- Means InteractiveGeneral web source · 58%
- Means TV cooperativeGeneral web source · 58%
2Means Interactive makes, publishes, or supports video games through a smaller cooperative production model with real creative value.
- Means InteractiveGeneral web source · 58%
- Means TV cooperativeGeneral web source · 58%
3Means Interactive shows a cooperative or worker-owned model that gives developers substantially more agency than ordinary game-industry employment.
- Means InteractiveGeneral web source · 58%
- Means TV cooperativeGeneral web source · 58%
4Means Interactive expands independent game production outside dominant shareholder-governed game publishing.
- Means InteractiveGeneral web source · 58%
- Means TV cooperativeGeneral web source · 58%
5Means Interactive gives players and creators a better deal by pairing creative games with a less extractive production structure.
- Means InteractiveGeneral web source · 58%
- Means TV cooperativeGeneral web source · 58%
6Means Interactive publishes enough organizational information to verify its cooperative or worker-owned structure.
- Means InteractiveGeneral web source · 58%
- Means TV cooperativeGeneral web source · 58%
7Means Interactive has an explicit ideological and movement identity, which is mostly transparent and mission-aligned but still creates a small identity-capture risk compared with neutral game infrastructure.
- Means InteractiveGeneral web source · 58%
Help Improve This Profile
Submit source-backed evidence or challenge a specific claim, source, axis value, or calculation below.
How This Page Is Maintained
Evidence comes in through contributors, is checked by verifiers, and is synthesized by reviewers. Founder authority remains narrow and visible; scores recalculate when verified claims or the rubric change.
Civic Note
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Audit Log
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