worker-owned game studio
KO_OP
Industry Entertainment
A Montreal worker-owned game studio known for Goodbye Volcano High and artist-run, cooperative game development. KO_OP scores well because ownership is comparatively aligned and governance has stronger accountability than peers, and no current penalty outweighs that structure.
Why this matters: KO_OP is a strong good-games alternative because its studio structure gives workers equal stake and creative voice rather than funneling control to shareholders.
Letter grade A Good Medium confidence (AI) Rubric gcd-rubric-v1
* Tentative scaffolding score. Not human-checked or final.
This entry is classified as a small business using observable scale signals: independent control, local or limited operations, and no evidence of public-company or national-chain scale. The small-business calibration keeps the ordinary rubric but reads evidence at person scale: living-wage pricing is not extraction by itself, while worker and contractor treatment, owner surplus, transparency, advertising pressure, dissent tolerance, and recourse matter more. Harm, toxicity, surveillance, labor, coercion, opacity, and hidden-parent penalties are not relaxed.
Applied cap: No structure cap
Request verification to have the evidence record checked against primary materials and organization-supplied documents. Verification does not buy a higher score; scores change only when review finds factual errors, omissions, or miscalibration.
Evaluation Overview
A - Good
The score turns mainly on Ownership; no penalty currently dominates the evaluation.
Strengths
- Ownership10/10
- Governance9/10
- Extraction8/10
Penalties
- No penalties applied in this version.
Evidence state
- ConfidenceMedium confidence (AI)
- ThoroughnessDeveloped (AI)
- Linked claims6
- Direct axis claims6
- Coverage6/12
Scoring Axes
| Axis | Score | Why this score |
|---|---|---|
Ownership
?
Control rights: shareholder-dominated at 0, worker cooperative control
at 10.
|
10 / 10 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Governance
?
Binding decision authority: centralized control at 0, democratic
stakeholder control at 10.
|
9 / 10 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Extraction
?
Surplus allocation, wage share, CEO pay ratio, margins, and structured
extraction judgment.
|
8 / 10 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Labor Sovereignty
?
Worker power: coercive conditions at 0, co-determination or ownership at
7. Employee dissatisfaction matters only when source-backed evidence
shows concrete limits on worker agency, such as coercive scheduling,
retaliation, wage theft, harassment, unsafe conditions, suppression of
worker voice, or extreme turnover.
|
7 / 7 |
KO_OP shows a cooperative or worker-owned model that gives developers substantially more agency than ordinary game-industry employment. Linked evidence
|
Solidarity with the
Unemployed
?
Treatment of exits and nonworkers, including severance, redeployment,
and non-competes.
|
5 / 7 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Loss-Bearing Fidelity
?
Willingness to absorb costs to preserve values, workers, users, and
public obligations.
|
6 / 7 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Market Conduct
?
Pricing fairness, switching costs, lock-in, and rent extraction.
|
4 / 5 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Product Integrity
?
Preservation of quality rather than degradation for monetization.
|
5 / 5 |
KO_OP makes, publishes, or supports video games through a smaller cooperative production model with real creative value. Linked evidence
|
Scale Integrity
?
Whether growth improves or degrades fairness and accountability.
|
4 / 5 |
KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher. Linked evidence
|
Penalties
No penalties applied in this version.
Bonus Credits
| Bonus | Credit | Why this credit |
|---|---|---|
Openness to Dissent
?
Credit for tolerating internal, user, customer, worker, and public
dissent without retaliation, capture, or viewpoint laundering.
|
2 / 3 |
KO_OP expands independent game production outside dominant shareholder-governed game publishing. Linked evidence
|
Good Deal
?
Credit for unusually fair value: durable quality, fair pricing, low
lock-in, and clear customer surplus.
|
2 / 3 |
KO_OP gives players and creators a better deal by pairing creative games with a less extractive production structure. Linked evidence
|
Cost Transparency
?
Credit for clear posted prices, all-in fees, unit costs, public rate
cards, margin/cost visibility, or surplus-allocation transparency,
especially in markets where opaque quotes, hidden fees, or
individualized pricing are normal.
|
1 / 3 |
KO_OP publishes enough organizational information to verify its cooperative or worker-owned structure. Linked evidence
|
Confidence Basis
Confidence Basis
Confidence is computed from the evidence trail and review state, not typed into the profile by hand.
Medium 69/100
6 verified linked claims 6 direct axis claims 0 disputed claims 6/12 components covered
This confidence label measures the source-backed evidence trail. AI-scaffolded scores remain tentative until human review.
Claim confidence 15/20
6 verified linked claims
Source quality 10/18
Best source per verified claim, weighted by institutional reliability
Direct axis-specific claims 9/18
6 direct claims across 12 active components
Dispute load 12/12
0 disputed claims on this entity
Recency 10/10
Newest accepted timestamp: May 13, 2026
Reviewer status 7/12
Human-reviewed components score higher than AI scaffolding
Component coverage 5/10
6/12 evidence-bearing components have direct support
Evidence State
Evidence State
Claims and Sources
Claims are the evidence record. Each claim needs a source link, axis category, status, confidence level, and timestamp before it can support a score.
* Tentative scaffolding score. Not human-checked or final.1KO_OP is documented as a worker-owned, employee-owned, or cooperative game institution rather than a shareholder-governed publisher.
- KO_OP Steam publisher pageGeneral web source · 58%
- KO_OP official siteGeneral web source · 58%
2KO_OP makes, publishes, or supports video games through a smaller cooperative production model with real creative value.
- KO_OP Steam publisher pageGeneral web source · 58%
- KO_OP official siteGeneral web source · 58%
3KO_OP shows a cooperative or worker-owned model that gives developers substantially more agency than ordinary game-industry employment.
- KO_OP Steam publisher pageGeneral web source · 58%
- KO_OP official siteGeneral web source · 58%
4KO_OP expands independent game production outside dominant shareholder-governed game publishing.
- KO_OP Steam publisher pageGeneral web source · 58%
- KO_OP official siteGeneral web source · 58%
5KO_OP gives players and creators a better deal by pairing creative games with a less extractive production structure.
- KO_OP Steam publisher pageGeneral web source · 58%
- KO_OP official siteGeneral web source · 58%
6KO_OP publishes enough organizational information to verify its cooperative or worker-owned structure.
- KO_OP Steam publisher pageGeneral web source · 58%
- KO_OP official siteGeneral web source · 58%
Help Improve This Profile
Submit source-backed evidence or challenge a specific claim, source, axis value, or calculation below.
How This Page Is Maintained
Evidence comes in through contributors, is checked by verifiers, and is synthesized by reviewers. Founder authority remains narrow and visible; scores recalculate when verified claims or the rubric change.
Civic Note
Incorporation, limited liability, market access, and other institutional privileges are public grants. Good Companies Directory treats those privileges as conditional on accountability to workers, users, communities, and the public.
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Audit Log
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