Stonemaier Games

independent board-game publisher

Stonemaier Games

Industry Entertainment

An independent board-game publisher known for Wingspan, Scythe, Viticulture, and other hobby games, with public stakeholder reports and direct community engagement. Stonemaier Games scores well because the model leaves more value with stakeholders and it bears more of the costs created by its work, though ecological harm and ideological disavowal still limits the evaluation.

Why this matters: Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but ownership and governance are not democratically locked.

Letter grade B Qualified Medium confidence (AI) Rubric gcd-rubric-v1

Final Score 47* B - Qualified

* Tentative scaffolding score. Not human-checked or final.

Base Material44
Bonus+5
Cap66No structure cap
After Cap49
Penalties-2
!Not Verified
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Evaluation Overview

B - Qualified

The score turns mainly on Extraction, with the largest penalty coming from Ecological Harm.

Strengths

  • Extraction7/10
  • Loss-Bearing Fidelity6/7
  • Governance5/10

Penalties

  • Ecological Harm-1
  • Ideological Disavowal-1

Evidence state

  • ConfidenceMedium confidence (AI)
  • ThoroughnessDeveloped (AI)
  • Linked claims7
  • Direct axis claims6
  • Coverage6/13

Scoring Axes

Axis Score Why this score
Ownership
?
Control rights: shareholder-dominated at 0, worker cooperative control at 10.
4 / 10

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Governance
?
Binding decision authority: centralized control at 0, democratic stakeholder control at 10.
5 / 10

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Extraction
?
Surplus allocation, wage share, CEO pay ratio, margins, and structured extraction judgment.
7 / 10

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Labor Sovereignty
?
Worker power: coercive conditions at 0, co-determination or ownership at 7. Employee dissatisfaction matters only when source-backed evidence shows concrete limits on worker agency, such as coercive scheduling, retaliation, wage theft, harassment, unsafe conditions, suppression of worker voice, or extreme turnover.
3 / 7

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Solidarity with the Unemployed
?
Treatment of exits and nonworkers, including severance, redeployment, and non-competes.
4 / 7

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Loss-Bearing Fidelity
?
Willingness to absorb costs to preserve values, workers, users, and public obligations.
6 / 7

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Market Conduct
?
Pricing fairness, switching costs, lock-in, and rent extraction.
5 / 5

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Product Integrity
?
Preservation of quality rather than degradation for monetization.
5 / 5

Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]
Scale Integrity
?
Whether growth improves or degrades fairness and accountability.
5 / 5

Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • context Stonemaier Games has private company control rather than a verified worker/user democratic structure. [1]
  • context Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value. [2]
  • context Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [3]

Penalties

Penalty Applied Why this penalty
Ecological Harm
?
Footprint, trajectory, irreversibility, culpability, and scale, including whether ecological harm is central to the model and continued after credible notice. Range: -30 to 0.
-1

Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [6]
Ideological Disavowal
?
Concealed ideology presented as neutrality, expertise, professional necessity, public-service administration, market inevitability, or non-ideological common sense while exercising power. Range: -3 to 0.
-1

Stonemaier Games's public framing is assessed as ideological-disavowal evidence because Stonemaier Games shows bounded neutrality theater: some contested choices are softened through…

Calibration notes

Comparative anchor: Ideological Disavowal 0 to -3 recalibration: 0 for explicit standpoint or no penalty-level neutrality theater; -1 for bounded softening of contested choices; -2 for strong neutrality theater by a powerful institution; -3 for major gatekeeping or coercive power presented as neutral, necessary, objective, or non-ideological.

Uncertainty
  • This recalibration uses public self-presentation and profile evidence; later review should add direct language-analysis evidence for high-impact institutions.
Linked evidence
  • Stonemaier Games's public framing is assessed as ideological-disavowal evidence because Stonemaier Games shows bounded neutrality theater: some contested choices are softened through expertise, public-interest, professional, market, safety, or institutional language, but the record does not show dominant concealment of standpoint. [7]

Bonus Credits

Bonus Credit Why this credit
Good Deal
?
Credit for unusually fair value: durable quality, fair pricing, low lock-in, and clear customer surplus.
2 / 3

Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [4]
Cost Transparency
?
Credit for clear posted prices, all-in fees, unit costs, public rate cards, margin/cost visibility, or surplus-allocation transparency, especially in markets where opaque quotes, hidden fees, or individualized pricing are normal.
3 / 3

Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Calibration notes

Comparative anchor: Board-game and good-video-game follow-up; compare against The Game Crafter, Stonemaier, Leder, Supergiant, Larian, major publishers, and Asmodee-owned studios.

Uncertainty
  • Focused follow-up; later review should add more labor, supply-chain, financial, and player-community evidence.
Linked evidence
  • Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership. [5]

Confidence Basis

Confidence Basis

Confidence is computed from the evidence trail and review state, not typed into the profile by hand.

Medium 65/100

7 verified linked claims 6 direct axis claims 0 disputed claims 6/13 components covered

This confidence label measures the source-backed evidence trail. AI-scaffolded scores remain tentative until human review.

Claim confidence 13/20

7 verified linked claims

Source quality 12/18

Best source per verified claim, weighted by institutional reliability

Direct axis-specific claims 6/18

6 direct claims across 13 active components

Dispute load 12/12

0 disputed claims on this entity

Recency 10/10

Newest accepted timestamp: May 13, 2026

Reviewer status 7/12

Human-reviewed components score higher than AI scaffolding

Component coverage 5/10

6/13 evidence-bearing components have direct support

Evidence State

Evidence State

Profile stateAI draft / human-pending
VerificationUnverified
ConfidenceMedium confidence (AI)
ThoroughnessDeveloped (AI)
Correction routeUse “Challenge this rating” for factual errors, missing counterevidence, source problems, or calculation mistakes.
Company responseCompany representatives can submit source-backed corrections; payment never changes scores or reviewer authority.

Claims and Sources

Claims are the evidence record. Each claim needs a source link, axis category, status, confidence level, and timestamp before it can support a score.

* Tentative scaffolding score. Not human-checked or final.
1Stonemaier Games has private company control rather than a verified worker/user democratic structure.

Ownership Verified Medium confidence AI-generated / human-pending

AI scaffold

2Stonemaier Games publishes or sells recognized board or video games with real play, craft, or hobby value.

Product Integrity Verified Medium confidence AI-generated / human-pending

AI scaffold

3Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Calculation Verified Medium confidence AI-generated / human-pending

AI scaffold

4Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Good Deal Verified Medium confidence AI-generated / human-pending

AI scaffold

5Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Cost Transparency Verified Medium confidence AI-generated / human-pending

AI scaffold

6Stonemaier is a B-level board-game anchor: strong product integrity, direct customer/community accountability, and unusual transparency for a private publisher, but not democratic ownership.

Ecological Harm Verified Medium confidence AI-generated / human-pending

AI scaffold

7Stonemaier Games's public framing is assessed as ideological-disavowal evidence because Stonemaier Games shows bounded neutrality theater: some contested choices are softened through expertise, public-interest, professional, market, safety, or institutional language, but the record does not show dominant concealment of standpoint.

Ideological Disavowal Verified Medium confidence AI-generated / human-pending

AI scaffold

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